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Update: The Gamers Lounge has since closed for business.

It started with a challenge. According to the co-owners of the Gamers Lounge, Alex Merced and Spencer Marugg, they founded their company because they felt they needed a challenge. Alex, currently a senior of BGSU, and Spencer, a recent graduate, came up with the idea for their business in November of 2005. The idea was simple: start a business in Bowling Green where game enthusiasts can go and do what they enjoy doing, a place where the environment was focused on gaming, and, of course, having fun.

They began scouting for banks and applying for loans and other finances to gather enough resources to start the company. The original idea was to form a company that catered to online gaming, also known as LAN gaming. After doing some research, they realized that their potential audience might be much larger than just online gamers, but could include all of the gamer culture.

Gamer culture has grown recently due to the rise in popularity of online games such as massively multiplayer online games (MMOs). These games allow thousands of people to play online in the same game all at once. The most popular computer games at the lounge include: Counter Strike, World of Warcraft, and Battlefield II. The gamer culture also encompasses

 

collectible card games (CCGs), as well as miniature figure gaming. Popular card games include: Magic: The Gathering, Universal Fighting System (UFS), and Legend of the Five Rings (L5R).

So, instead of just creating a company that was built for online gamers, Alex and Spencer decided to form The Gamers Lounge; a place for gamers to interact and play their favorite games. In April 2006, The Gamers Lounge, located at 902 East Wooster Street, opened its doors to the public.

Running a business has been a very educational experience for both of the owners of The Gamers Lounge, and sometimes a difficult one. Getting the initial inventory was difficult, but eventually the business began running smoothly.

Inside The Gamers Lounge , there is an entire wall lined with computers designed solely for online gaming. Players sit at the computers, complete with flat screen monitors and headphones and immerse themselves into their game. They can play alone, go online and play other players across the world, or play against the people sitting next to them in the lounge.

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